﻿namespace MinimizeEngine
{
    partial class MEForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.splitContainer1 = new System.Windows.Forms.SplitContainer();
            this.mSceneTree = new System.Windows.Forms.TreeView();
            this.txBSC = new System.Windows.Forms.TextBox();
            this.lBSC = new System.Windows.Forms.Label();
            this.txBoundingSphereRadius = new System.Windows.Forms.TextBox();
            this.lBoundingSphereRadius = new System.Windows.Forms.Label();
            this.txSceneNodeParent = new System.Windows.Forms.TextBox();
            this.lSceneNodeParent = new System.Windows.Forms.Label();
            this.txSceneNodePosition = new System.Windows.Forms.TextBox();
            this.lSceneNodePosition = new System.Windows.Forms.Label();
            this.txSceneNodeName = new System.Windows.Forms.TextBox();
            this.lSceneNodeName = new System.Windows.Forms.Label();
            this.splitContainer1.Panel1.SuspendLayout();
            this.splitContainer1.Panel2.SuspendLayout();
            this.splitContainer1.SuspendLayout();
            this.SuspendLayout();
            // 
            // splitContainer1
            // 
            this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.splitContainer1.Location = new System.Drawing.Point(0, 0);
            this.splitContainer1.Name = "splitContainer1";
            // 
            // splitContainer1.Panel1
            // 
            this.splitContainer1.Panel1.Controls.Add(this.mSceneTree);
            this.splitContainer1.Panel1MinSize = 200;
            // 
            // splitContainer1.Panel2
            // 
            this.splitContainer1.Panel2.Controls.Add(this.txBSC);
            this.splitContainer1.Panel2.Controls.Add(this.lBSC);
            this.splitContainer1.Panel2.Controls.Add(this.txBoundingSphereRadius);
            this.splitContainer1.Panel2.Controls.Add(this.lBoundingSphereRadius);
            this.splitContainer1.Panel2.Controls.Add(this.txSceneNodeParent);
            this.splitContainer1.Panel2.Controls.Add(this.lSceneNodeParent);
            this.splitContainer1.Panel2.Controls.Add(this.txSceneNodePosition);
            this.splitContainer1.Panel2.Controls.Add(this.lSceneNodePosition);
            this.splitContainer1.Panel2.Controls.Add(this.txSceneNodeName);
            this.splitContainer1.Panel2.Controls.Add(this.lSceneNodeName);
            this.splitContainer1.Size = new System.Drawing.Size(407, 592);
            this.splitContainer1.SplitterDistance = 200;
            this.splitContainer1.TabIndex = 3;
            // 
            // mSceneTree
            // 
            this.mSceneTree.Dock = System.Windows.Forms.DockStyle.Fill;
            this.mSceneTree.Location = new System.Drawing.Point(0, 0);
            this.mSceneTree.Name = "mSceneTree";
            this.mSceneTree.Size = new System.Drawing.Size(200, 592);
            this.mSceneTree.TabIndex = 2;
            this.mSceneTree.TabStop = false;
            this.mSceneTree.NodeMouseDoubleClick += new System.Windows.Forms.TreeNodeMouseClickEventHandler(this.mSceneTree_NodeMouseDoubleClick);
            this.mSceneTree.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.mSceneTree_AfterSelect);
            // 
            // txBSC
            // 
            this.txBSC.Location = new System.Drawing.Point(7, 186);
            this.txBSC.Name = "txBSC";
            this.txBSC.Size = new System.Drawing.Size(182, 20);
            this.txBSC.TabIndex = 9;
            // 
            // lBSC
            // 
            this.lBSC.AutoSize = true;
            this.lBSC.Location = new System.Drawing.Point(4, 170);
            this.lBSC.Name = "lBSC";
            this.lBSC.Size = new System.Drawing.Size(123, 13);
            this.lBSC.TabIndex = 8;
            this.lBSC.Text = "Bounding Sphere Centre";
            // 
            // txBoundingSphereRadius
            // 
            this.txBoundingSphereRadius.Location = new System.Drawing.Point(7, 147);
            this.txBoundingSphereRadius.Name = "txBoundingSphereRadius";
            this.txBoundingSphereRadius.Size = new System.Drawing.Size(182, 20);
            this.txBoundingSphereRadius.TabIndex = 7;
            // 
            // lBoundingSphereRadius
            // 
            this.lBoundingSphereRadius.AutoSize = true;
            this.lBoundingSphereRadius.Location = new System.Drawing.Point(4, 131);
            this.lBoundingSphereRadius.Name = "lBoundingSphereRadius";
            this.lBoundingSphereRadius.Size = new System.Drawing.Size(125, 13);
            this.lBoundingSphereRadius.TabIndex = 6;
            this.lBoundingSphereRadius.Text = "Bounding Sphere Radius";
            // 
            // txSceneNodeParent
            // 
            this.txSceneNodeParent.Location = new System.Drawing.Point(7, 108);
            this.txSceneNodeParent.Name = "txSceneNodeParent";
            this.txSceneNodeParent.Size = new System.Drawing.Size(182, 20);
            this.txSceneNodeParent.TabIndex = 5;
            // 
            // lSceneNodeParent
            // 
            this.lSceneNodeParent.AutoSize = true;
            this.lSceneNodeParent.Location = new System.Drawing.Point(4, 92);
            this.lSceneNodeParent.Name = "lSceneNodeParent";
            this.lSceneNodeParent.Size = new System.Drawing.Size(67, 13);
            this.lSceneNodeParent.TabIndex = 4;
            this.lSceneNodeParent.Text = "Parent Entity";
            // 
            // txSceneNodePosition
            // 
            this.txSceneNodePosition.Location = new System.Drawing.Point(7, 69);
            this.txSceneNodePosition.Name = "txSceneNodePosition";
            this.txSceneNodePosition.Size = new System.Drawing.Size(182, 20);
            this.txSceneNodePosition.TabIndex = 3;
            // 
            // lSceneNodePosition
            // 
            this.lSceneNodePosition.AutoSize = true;
            this.lSceneNodePosition.Location = new System.Drawing.Point(4, 53);
            this.lSceneNodePosition.Name = "lSceneNodePosition";
            this.lSceneNodePosition.Size = new System.Drawing.Size(44, 13);
            this.lSceneNodePosition.TabIndex = 2;
            this.lSceneNodePosition.Text = "Position";
            // 
            // txSceneNodeName
            // 
            this.txSceneNodeName.Location = new System.Drawing.Point(7, 30);
            this.txSceneNodeName.Name = "txSceneNodeName";
            this.txSceneNodeName.Size = new System.Drawing.Size(182, 20);
            this.txSceneNodeName.TabIndex = 1;
            // 
            // lSceneNodeName
            // 
            this.lSceneNodeName.AutoSize = true;
            this.lSceneNodeName.Location = new System.Drawing.Point(4, 13);
            this.lSceneNodeName.Name = "lSceneNodeName";
            this.lSceneNodeName.Size = new System.Drawing.Size(35, 13);
            this.lSceneNodeName.TabIndex = 0;
            this.lSceneNodeName.Text = "Name";
            // 
            // MEForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(407, 592);
            this.Controls.Add(this.splitContainer1);
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.MinimumSize = new System.Drawing.Size(270, 630);
            this.Name = "MEForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
            this.Text = "Scene Graph";
            this.Load += new System.EventHandler(this.MEForm_Load);
            this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.MEForm_FormClosed);
            this.splitContainer1.Panel1.ResumeLayout(false);
            this.splitContainer1.Panel2.ResumeLayout(false);
            this.splitContainer1.Panel2.PerformLayout();
            this.splitContainer1.ResumeLayout(false);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.SplitContainer splitContainer1;
        private System.Windows.Forms.TreeView mSceneTree;
        private System.Windows.Forms.Label lSceneNodeName;
        private System.Windows.Forms.TextBox txSceneNodeParent;
        private System.Windows.Forms.Label lSceneNodeParent;
        private System.Windows.Forms.TextBox txSceneNodePosition;
        private System.Windows.Forms.Label lSceneNodePosition;
        private System.Windows.Forms.TextBox txSceneNodeName;
        private System.Windows.Forms.TextBox txBoundingSphereRadius;
        private System.Windows.Forms.Label lBoundingSphereRadius;
        private System.Windows.Forms.TextBox txBSC;
        private System.Windows.Forms.Label lBSC;



    }
}